Event-Prototyping Talk in DC May 15th
I’ll be doing a talk tomorrow evening in Arlington, VA for the Refresh DC group on prototyping. Find our more about it and RSVP via the Upcoming event. So far there are 100+ people attending.
Presenting at Agile 2008
Just found out I’ll be teaching a half-day tutorial on paper prototyping at the Agile 2008 conference in Toronto. Dates are August 4th-8th, 2008.
How to Be a UX Team of One
Really bummed I missed Leah’s talk on How to be a UX team of one. Looks like it was really fantastic.
Filming “Romans” in Our Neighborhood
Our landlord just informed us this morning that Lauren Graham and Jeff Daniels are in our building for the next three days while they’re filming their new movie “Romans” in olde city Philadelphia.
Speaking at the IA Summit on Practical Prototyping
I’ll be speaking on practical prototyping with Chris Conley, Anders Ramsey, and Jed Wood on Sunday April 13th. We’ll be discussing a number of methods and case studies.
From the site:
“Prototypes are a great way to involve customers early in the design and development process. With the decreasing barrier to entry and an increasing availability of tools today, like Flash, Fireworks, iRise, Expression, and an endless supply of JS/AJAX libraries prototyping should be in every interaction designers’ toolbox. So, why isn’t prototyping as common place in software development as it is in industrial design and architecture? The failure to include prototyping is rarely due to lack of skills with the tools, but instead naiveté about the kinds of prototypes to make and how to use them productively with colleagues and users.
This panel brings together a seasoned group of practitioners to discuss various methods for prototyping with a focus on why we don’t prototype in software as much as we should and why we should be doing it more. We’ll also discuss what’s available today that makes it more accessible and easier today than it was a few years ago (e.g. JS/AJAX libraries, tools like Expression, Flash, Fireworks, iRise) and how to make better decisions about picking the right kind of prototype for the job.”